| ©2010Medicine Hat Ball HockeyLeague |
THE 2010 RALPH'S HAT BALL HOCKEY LEAGUE PLAYER DRAFT:
The player draft has been created for a variety of reasons:
- To ensure all teams have full rosters, eliminating possible player shortages during season games
- To allow participants that cannot make a full team or registering individually an opportunity to participate in league
- To increase the number of participants in the league
- To promote a league where teams are fairly equal in skill and scores are not lopsided.
Role of Registration:
There are 3 ways to register:
There are 3 ways to register:
INDIVIDUAL REGISTRATION: (1 PLAYER):
Players registering individually will be automatically entered into the 2010 player draft and will be placed on a club. Captains will select player's based on player profiles on registration form.
GROUP REGISTRATION: (2-4 PLAYERS):
Players who would like to play together and have 2-4 players may register as a "group". All players will be selected together and put on the same team. When dropping off registrations to Sports Connection enclose all registration forms and separate payments in an envelope marked "group".
TEAM REGISTRATION: (5 - 16 players):
Players wanting to play together and have 5 or more participants can enter as a team. However, teams entering with less than 16, fully paid players, will enter the player draft until they have a completed roster of 15 players and 1 goalie. For example: a team entering with 6 players will draft 10 more players until they have 16 or a 14 player team will draft 2 more to complete team. All team's will enclose their separate registration forms and separate payments in an envelope and marked "Team". See the Registration page for more on how to register and methods of payment.
Rules and Equipment
RULES:
Rules of ball hockey, for the majority, are the same as ice hockey, with the exception of a few rules:
CHECK OUT RULES ONLINE at C.B.H.A.
CHECK OUT RULES ONLINE at C.B.H.A.
No two-line pass rule:
The center line will not exist for two line passes and offsides, which will promote long passes and more scoring chances.
The center line will not exist for two line passes and offsides, which will promote long passes and more scoring chances.
Floating Blue Line:
This method of offside is exclusive to ball hockey. The attacking team on offense uses the blue line the same as in ice hockey until they enter the offensive zone. Once this is accomplished the center line acts as the blue line and the defensive team must clear the ball past the center line before it is considered out of the zone.
4 minute stick infractions:
All stick infractions (high sticking, slashing, etc) are 3 minute penalties in accordance with CBHA rules. 3 stick infractions in one game leads to ejection from game.
Gross/Match/Fighting penalties:
These will not be tolerated by the league, all will be subject for review by
league and it's referee's and will be subject to no less than a 3 game suspension as well as fines of up to 75 dollars.
No touch icing:
This will be implemented to speed up game and eliminate possible
injuries.
Quick face off rule:
This is also implemented to speed up game and eliminate time wasting in
crucial areas of game.
Stop time last 5 minutes:
If scores are within 2 goals there will be stop time in last 5 minutes.
2 x 25 minute running time halves (in accordance with CBHA rules)
Mercy Rule may be in effect:
The game stops if at any time in second half there is a 7 goal spread. (guaranteed in playoff and tournament play)
Equipment:
Required:
CSA approved helmet
standard hockey stick (no plastic blades)
gloves (lacrosse or hockey style)
* Goaltenders same as ice hockey, however street hockey style goal equipment permitted.
Optional but highly recommended:
Protective cup
Shin pads (hockey or soccer )